hit2501 Posted April 27, 2016 Share Posted April 27, 2016 Hi everyone! I made a 3d scenario with Babylon.js and I was wondering if there is a way to convert it to virtual reality compatible with all the possible headsets (Google Cardboard, Oculus Rift, Samsung Gear, etc) or what is the most used headset and how to convert my scenario for that one?. Can anybody explain me the "You can" and "You can´t" of this area?, I´m a newbie with virtual reality Sorry if my english is no good Thank you all Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 27, 2016 Share Posted April 27, 2016 Hello and welcome! You just have to use a WebVRCamera: http://doc.babylonjs.com/classes/2.3/WebVRFreeCamera webGLmmk 1 Quote Link to comment Share on other sites More sharing options...
hit2501 Posted April 27, 2016 Author Share Posted April 27, 2016 Thank you Deltakosh, Then when I learn how to use WebVRCamera my scene will be able to work with Google Cardboard, Oculus Rift and Samsung Gear? Thanks again. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 27, 2016 Share Posted April 27, 2016 WebVRCamera will work with Rift and Gear. For CardBoard you need to use : http://doc.babylonjs.com/classes/2.3/VRDeviceOrientationFreeCamera hit2501 1 Quote Link to comment Share on other sites More sharing options...
hit2501 Posted April 27, 2016 Author Share Posted April 27, 2016 Beautiful, One more question, I saw (today) the new design of html5gamedevs.com and I noticed there is no "Best answer" option to mark your reply, how can I mark your reply as Best answer? Sorry for bother you too much. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 27, 2016 Share Posted April 27, 2016 I would love to have a solution. I know that @rich tried to add the features but the new forum seems to be reluctant to support it Quote Link to comment Share on other sites More sharing options...
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