reddozen Posted November 20, 2013 Share Posted November 20, 2013 I have some meshes that are set to double sided normals in blender, but still only one side is shown as "solid" in Babylon. Is there any way to make sure that my models are 2 sided in babylon? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 20, 2013 Share Posted November 20, 2013 Alas Babylon.js does not support double sided normal right now Quote Link to comment Share on other sites More sharing options...
reddozen Posted November 20, 2013 Author Share Posted November 20, 2013 That will be a problem for buildings. Good to know though. lol Quote Link to comment Share on other sites More sharing options...
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