P4nch0 Posted April 24, 2016 Share Posted April 24, 2016 Hi everyone. i Have a problem with collision. I want to do collision between funkcje Layer and player. It is fine, collide is detecing, and player is blocking with tile from funkcje layer. But how to do about player is colliding with funkcje layer, but dont block with it and player can go throw the funkcje layer tile? Anyone can help? create: function{ this.funkcje = this.map.createLayer('funkcje'); this.map.setCollisionBetween(1, 10000, true, 'funkcje'); } update: function{ this.game.physics.arcade.collide(this.player, this.funkcje, this.wyborfunkcji, null, this); } Link to comment Share on other sites More sharing options...
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