ZeKK Posted April 22, 2016 Share Posted April 22, 2016 Hello i am jeremie i work for my hobby with js/php in france I am trying to create an strategy game a sort of warcraft 1 with pure javascript php 5-7 mysql, css3 and some gif for pictures. to moment i have just a board and a pacman with some walls. i search a chatrooms to speak about algorythms and game designs to moment it's to improve my knowledge about POO and IA, i search books, blogs, and forums. brendaespadas and Otho 2 Quote Link to comment Share on other sites More sharing options...
ZeKK Posted August 24, 2016 Author Share Posted August 24, 2016 i advanced a lot since my first message, in april i had a simple maze in black and white, i wanted to create a little warcraft 1 by using the webbrowser for kindle plateform. slowly i understand better and better how objects works in javascript (closures, setinterval, setTimeout and scope variables) now i have a better grid/boards, few pawns each pawns begin to have field vision and a "fog", they can move right/left/up/down and four diagonals. i tested a system to create laser swith my little knowledge in math in trigonometrie but i just understand how to create gif with transparent background, i implemented recently my first building that allow the user to construct a pawn. i have lot of bugs but it's really fun to create this type of game. i hope to implment more buidings. quadtree algorythms. formations algorythms. multi users interfaces. Otho 1 Quote Link to comment Share on other sites More sharing options...
ZeKK Posted August 24, 2016 Author Share Posted August 24, 2016 Last june a test without pawn objects used multidimensionnal arrays : it's flv video use vlc to see. Test_eink_game.flv Otho 1 Quote Link to comment Share on other sites More sharing options...
ZeKK Posted August 24, 2016 Author Share Posted August 24, 2016 last test in august : FLV_STR_central_august.flv Otho 1 Quote Link to comment Share on other sites More sharing options...
ZeKK Posted January 22, 2017 Author Share Posted January 22, 2017 Last test in january 2017 : now the map is infinite as you can see on the video below, you can scroll the map ( isn't yet perfect with the mouse ), Function "out Fog" was improved, i changed the system to generate a circle around the selected pawn , but it's not perfect yet because the fog that cover the discovered map doesn't work correctly (in gray), in fact diagonals gray functions don't implemented yet i hesitate to increase the white circle. path to go from A to B was improved now if you want to change to C in the middle of the path it's possible. when a pawn appear on stop X and Y, all the group is stoped. i began to implement a idea of ressource, that don't work actually. The big change here is the infinite map.FLV_quadTree_str.flv FLV_quadTree_str.flv Quote Link to comment Share on other sites More sharing options...
mattstyles Posted January 22, 2017 Share Posted January 22, 2017 Might get more people looking if you change the format and upload somewhere like youtube. Quote Link to comment Share on other sites More sharing options...
ZeKK Posted January 22, 2017 Author Share Posted January 22, 2017 mattstyles 1 Quote Link to comment Share on other sites More sharing options...
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