ozRocker Posted April 22, 2016 Share Posted April 22, 2016 I'm talking about the glass/plastic pyramids that you put on your mobile device screen. Is it possible to do this to a Babylon.js scene? Nash171 1 Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted April 22, 2016 Share Posted April 22, 2016 perhaps, you could subclass ArcRotateCamera, or the input control. Then restrict it to horizontal, which is easy. Then keep the circlular positioning the same, but pan instead of rotating, except at 4 places. Quote Link to comment Share on other sites More sharing options...
Buzul Posted October 2, 2018 Share Posted October 2, 2018 @ozRocker Hi; Did you solve this problem? Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted October 3, 2018 Share Posted October 3, 2018 http://www.melyon.ir/external/holo1/ http://www.babylonjs-playground.com/#13TVWJ#27 Quote Link to comment Share on other sites More sharing options...
Sebavan Posted October 3, 2018 Share Posted October 3, 2018 I remember doing it with four cameras and a special shader rendering to a fullscreen quad to project them at their willing position. It looked pretty similiar from Nasimis playground. NasimiAsl 1 Quote Link to comment Share on other sites More sharing options...
djangra Posted May 4, 2020 Share Posted May 4, 2020 Hi Guys I am looking for something same. Has someone done this? Quote Link to comment Share on other sites More sharing options...
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