mtkachenko Posted April 21, 2016 Share Posted April 21, 2016 I want to use pixi js to create carcassonne-like game. It's required to work with tile images (recognize rivers, towns, set markers on tile images etc.). Is it possible to implement it using pixi js or I need something else? Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 21, 2016 Share Posted April 21, 2016 Yes. Quote Link to comment Share on other sites More sharing options...
mtkachenko Posted April 22, 2016 Author Share Posted April 22, 2016 Could you give me some example or link to start? I tried to google it but there is no result. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 24, 2016 Share Posted April 24, 2016 Just download texturepacker/shoebox, and follow pixi.js examples (https://pixijs.github.io/examples) about sprites and interaction. You can use html5 for UI or https://github.com/Ezelia/EZGUI . Quote Link to comment Share on other sites More sharing options...
mtkachenko Posted April 29, 2016 Author Share Posted April 29, 2016 Just to be sure I'm on right way. I want to have info for image like this: - here is river on this image; - here is city on this image etc. Looks like I need to work with pixels. Does pixi suit for this purpose? Quote Link to comment Share on other sites More sharing options...
d13 Posted April 30, 2016 Share Posted April 30, 2016 On April 29, 2016 at 11:36 AM, mtkachenko said: Looks like I need to work with pixels. Do you mean "tiles"? If so, you might be able to use Pixi Tile Utilities: https://github.com/kittykatattack/tileUtilities Quote Link to comment Share on other sites More sharing options...
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