dave Posted April 18, 2016 Share Posted April 18, 2016 We've just released our latest engine feature: runtime lightmap generation. http://blog.playcanvas.com/runtime-lightmap-generation-for-webgl/ Basically we've designed a lightmapping solution that works well for the mobile web. It generates HDR lightmaps at runtime to prevent excess texture downloading. It's pretty cool! gaelbeltran and willeastcott 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.