WombatTurkey Posted April 13, 2016 Share Posted April 13, 2016 For example, if someone creates a game in Godot, Unity, or GameMaker and exports their game into HTML 5 with a click of a button.. Is that really a HTML 5 game? Quote Link to comment Share on other sites More sharing options...
b10b Posted April 13, 2016 Share Posted April 13, 2016 Highly subjective of course, but in my opinion a "true HTML5 game" (or "browser game" as I prefer) should primarily: Create fun interplays across the web. i.e. it is not a technology or tooling question, but a user experience question. So YES, GameMaker, Unity and friends can make a true HTML5 game, but that's not to say they always do. plicatibu 1 Quote Link to comment Share on other sites More sharing options...
totor Posted April 13, 2016 Share Posted April 13, 2016 Grab some popcorn and enjoy : http://www.html5gamedevs.com/topic/15478-quick-poll-should-we-allow-unity-games-here/ WombatTurkey 1 Quote Link to comment Share on other sites More sharing options...
permith Posted April 13, 2016 Share Posted April 13, 2016 Yes it is really a HTML 5 game. No it does not follow "the spirit" of this forum. They shouldn't advertise themselves as HTML 5 developers either. Quote Link to comment Share on other sites More sharing options...
sombriks Posted April 14, 2016 Share Posted April 14, 2016 "true html5 game" means it runs on every browser on every architecture, desktop or mobile, without the help of any proprietary plugin. but this is just my opinion, man. plicatibu 1 Quote Link to comment Share on other sites More sharing options...
Red Spark Posted April 14, 2016 Share Posted April 14, 2016 Technically every game that is built with html5 tech is html5 game, but we could improve that classification even further by distinguishing between pure html5 games and html5 builds of mobile games. Quote Link to comment Share on other sites More sharing options...
mattstyles Posted April 14, 2016 Share Posted April 14, 2016 This is only going to get more and more confusing. Pretty sure I've read somewhere that JS is currently the worlds most compiled-to language, presumably this is to get stuff running in a browser. Browser games might be more appropriate for apps that run in browsers, which would then negate the discussion over how they were created. HTML5 covers the technology, and can be stuffed into any device/application capable of understanding it, stuff like node-webkit and Electron are not browsers, they just share tech with browsers, so calling apps Browser games instead of HTML5 games is still misleading. No-one calls (or cares) native applications binary applications or C applications or whatever, they are just games and applications. plicatibu 1 Quote Link to comment Share on other sites More sharing options...
labrat.mobi Posted April 14, 2016 Share Posted April 14, 2016 Quote For example, if someone creates a game in Godot, Unity, or GameMaker and exports their game into HTML 5 with a click of a button.. Is that really a HTML 5 game? Yes! It is still HTML5 game. HTML5 (Canvas/Webgl) is simply a target platform. Similar to Flash, to target Flash Player I can use ActionScript or use Haxe. If I use Godot to target HTML5, I wouldn't call myself HTML5 developer but I will be a Godot developer. Nagval333 1 Quote Link to comment Share on other sites More sharing options...
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