JeZxLee Posted April 12, 2016 Share Posted April 12, 2016 Hi, My development team and I have been working hard on this new puzzle game called: "TetriAttack Armageddon" which is nearly finished. We were hoping some people could briefly play it in their Internet browser and provide us with some feedback and suggestions for improvement. Game was made using GameMaker:Studio and will be simultaneously released for Google Play, Windows Store, Internet, and XBox One consoles. Please visit the URL below to play the current version in your Internet browser: http://16bitsoft.com/files/TAA/HTML5/index.html Thank you in advance for your help and support! JeZxLee Quote Link to comment Share on other sites More sharing options...
JeZxLee Posted April 12, 2016 Author Share Posted April 12, 2016 Sorry, been working non-stop for over 24 hours with no sleep. We are looking for "feedback", not freeback. JeZxLee Quote Link to comment Share on other sites More sharing options...
permith Posted April 12, 2016 Share Posted April 12, 2016 You're giving the player unlimited pause time. Using that(cycling it on and off) I got the highest score but showed up last on the high score list. If I couldn't pause it I don't think I would have played it for very long. it's also really easy to cascade(falling blocks) yourself out of making a match. If I was on a cellphone instead of my PC and I misclicked into something unfixable I'd be pretty annoyed. The mechanic where blocks stay flashy allowing you to stack more for a bigger match was pretty neat after I figured it out. Your random generation seemed fair(At least using pause), but seemed unfair when I tried to play without pause. There was a few points where I was dragging blocks across the entire board(board put in a dead state very easily), which I don't think you should really have to do in a match 3(At that point I'd rather reshuffle the board). Probably the reason why the game seemed unfair without pause. Quote Link to comment Share on other sites More sharing options...
permith Posted April 12, 2016 Share Posted April 12, 2016 Also using a Name over again, does wierd stuff to the high score page. (Are you using a name as a primary key?) Quote Link to comment Share on other sites More sharing options...
none-9999 Posted April 12, 2016 Share Posted April 12, 2016 Slow on my pc, the fact not well controlled which are the two chips that want to combine I think doubt, the front asteroid seems unnecessary, also looks pixelated and edges butting with the rest of the screen, it did not work change some options. win7,64bits, chrome, mouse Quote Link to comment Share on other sites More sharing options...
JeZxLee Posted April 12, 2016 Author Share Posted April 12, 2016 1 hour ago, gilber966 said: Slow on my pc, the fact not well controlled which are the two chips that want to combine I think doubt, the front asteroid seems unnecessary, also looks pixelated and edges butting with the rest of the screen, it did not work change some options. win7,64bits, chrome, mouse Hi, Thanks for playing. What is the Frames Per Second when playing?(lower-left FPS= number) Game runs 60FPS on my very slow Intel Celeron 2GHz Thanks! JeZxLee Quote Link to comment Share on other sites More sharing options...
none-9999 Posted April 13, 2016 Share Posted April 13, 2016 inte dual core 2.93 Ghz, 15fps Quote Link to comment Share on other sites More sharing options...
JeZxLee Posted April 13, 2016 Author Share Posted April 13, 2016 35 minutes ago, gilber966 said: inte dual core 2.93 Ghz, 15fps That is very odd... Game runs 60 Frames Per Second on all my computers and devices. It's not my HTML5 game engine, I used GameMaker:Studio. Does this HTML5 game run ok?: www.OpenTetris.com Thanks JeZxLee Quote Link to comment Share on other sites More sharing options...
JeZxLee Posted April 13, 2016 Author Share Posted April 13, 2016 Hi, We released new version, URL above is still same. We are VERY close to Beta1. Thank you! JeZxLee Quote Link to comment Share on other sites More sharing options...
none-9999 Posted April 14, 2016 Share Posted April 14, 2016 the last it´s good Quote Link to comment Share on other sites More sharing options...
JeZxLee Posted April 14, 2016 Author Share Posted April 14, 2016 13 hours ago, gilber966 said: the last it´s good Sorry, you mean speed is ok now in current version of the game? JeZxLee Quote Link to comment Share on other sites More sharing options...
none-9999 Posted April 15, 2016 Share Posted April 15, 2016 It's not my HTML5 game engine, I used GameMaker:Studio. Does this HTML5 game run ok?: www.OpenTetris.com Thanks JeZxLee this Quote Link to comment Share on other sites More sharing options...
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