uzudil Posted April 11, 2016 Share Posted April 11, 2016 (edited) Please check out v0.4 of Merc - a slow moving, retro, 3d adventure game. (Think of it like a "lost" sequel to the 80s game "mercenary".) New in this release: - more/better game models - shader lighting - memory and frame-rate optimizations - bugfixes http://uzudil.github.com/merc Thanks! --u Edited April 11, 2016 by uzudil Added link Nagval333 1 Quote Link to comment Share on other sites More sharing options...
AzraelTycka Posted April 11, 2016 Share Posted April 11, 2016 Ehm, a link? :-) Quote Link to comment Share on other sites More sharing options...
uzudil Posted April 11, 2016 Author Share Posted April 11, 2016 Oops, sorry: http://uzudil.github.com/merc Quote Link to comment Share on other sites More sharing options...
Nagval333 Posted April 13, 2016 Share Posted April 13, 2016 I really really like it's old style coolest game! But there is few annoying things. The First and major one is a lack of Load and save system. I found first bunker and open that fast car but now after closing the game I have start all over again The second thing is a lack of quest board. I mean do I need to remember all this coordinates? Overall I very love the game sci-fi quest atmosphere! Quote Link to comment Share on other sites More sharing options...
uzudil Posted April 13, 2016 Author Share Posted April 13, 2016 Hi Nagval333, I'm glad you like the game! I will add the features you requested to the back-log. Thanks! --u Quote Link to comment Share on other sites More sharing options...
uzudil Posted April 15, 2016 Author Share Posted April 15, 2016 You can now access past messages by pressing 'L' (after landing on the planet). Load/save is coming soon. Thanks! --u Quote Link to comment Share on other sites More sharing options...
uzudil Posted April 21, 2016 Author Share Posted April 21, 2016 You can now save the game by pressing X. You can save most places except when driving a vehicle. In compounds, a save will always put you back to the starting room. Enjoy! --u Nagval333 1 Quote Link to comment Share on other sites More sharing options...
Milton Posted April 21, 2016 Share Posted April 21, 2016 Excellent! Good work on the message log. Now just let me skip the intro Quote Link to comment Share on other sites More sharing options...
uzudil Posted April 21, 2016 Author Share Posted April 21, 2016 Press Esc during the intro to skip it. Thanks, --u Quote Link to comment Share on other sites More sharing options...
Nagval333 Posted April 26, 2016 Share Posted April 26, 2016 It's one of the my loved project here. But the controls make me crazy... The control of vehicles is strange and inconvenient for me. The big problem is the sharp turns that I can't perform. The cursor is going from one to the other edge of the monitor, but the angle is not enough to perform proper turn, sometime is so FAR from the target. Even without vehicles the control is creepy Quote Link to comment Share on other sites More sharing options...
uzudil Posted April 26, 2016 Author Share Posted April 26, 2016 Hi Nagval333, have you tried clicking inside the game? If you do, it will hide the mouse cursor so you're not constrained by the screen size. Other than that, let me know what you'd like to work differently - I'm sure the controls can be improved. Thanks, --u Quote Link to comment Share on other sites More sharing options...
Nagval333 Posted April 28, 2016 Share Posted April 28, 2016 On 26.04.2016 at 10:00 PM, uzudil said: it will hide the mouse cursor so you're not constrained by the screen size You right. BTW message log scroll is working only when the mouse appear. For now I get lost in these catacombs/corridors and portals of c8-f0 complex... Before I visited ruins comlpex, I found some Xeno artifact, two plasma drive cores and Xeno translatore chip And two terminals 100 and 110... Ok, doesn't matter, I found disc and get new coordinates. P.S I think the Use/Interact button will more comfortably at "Q" instead "P" uzudil 1 Quote Link to comment Share on other sites More sharing options...
Nagval333 Posted April 28, 2016 Share Posted April 28, 2016 I just finished. Nice Idea with finding the Ship. Quote Link to comment Share on other sites More sharing options...
uzudil Posted April 28, 2016 Author Share Posted April 28, 2016 Nice work! I'm working on a next version with localized text (translate here: https://poeditor.com/join/project/oD3YmZFxAE) and an option to invert the mouse. Maybe I'll also add custom key mapping. Thanks! --u Quote Link to comment Share on other sites More sharing options...
ForgeableSum Posted May 6, 2016 Share Posted May 6, 2016 Great game! uzudil 1 Quote Link to comment Share on other sites More sharing options...
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