OkijinGames Posted November 17, 2013 Share Posted November 17, 2013 Starting a series of articles on the viability of HTML5 for commercial games on native mobile platforms (using my business as case studie) - will update as I complete the topic: http://okijin.com/blog/index.php/betting-on-html5-for-game-development1/ http://okijin.com/blog/index.php/betting-on-html5-for-game-development2/ Mejingjard, austin and jerome 3 Quote Link to comment Share on other sites More sharing options...
gaelbeltran Posted November 17, 2013 Share Posted November 17, 2013 I played your zombie game and liked it a lot! And you ported it to nearly every platform.Gonna check the article Quote Link to comment Share on other sites More sharing options...
rich Posted November 17, 2013 Share Posted November 17, 2013 Interesting series, although a little devoid of actual details at the moment, especially in terms of sales, but hopefully that will come later? Quote Link to comment Share on other sites More sharing options...
dev Posted November 17, 2013 Share Posted November 17, 2013 Hehe yeah, agree with Rich. Talking about how HTML5 is beneficial because of it being multi-platform, that you can wrap it for native etc, is just not really news to a fellow HTML5 developer Of course, you're not writing this for us, so I can't fault you on this. Hope to hear more about the marketing/business side of things, the game design process and as always I like to read about personal stories of hardships and peaks. Thanks for sharing! Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted November 17, 2013 Author Share Posted November 17, 2013 Thanks for the feedback. I will definitely enrich the content with more in-depth information and data about the games and business in general. Thanks. jerome 1 Quote Link to comment Share on other sites More sharing options...
anup Posted November 18, 2013 Share Posted November 18, 2013 Hi ,I am now using Cocos2d and box2d as physics engine for html5 apps. I want the same projectile path in Javascript using cocos2d-html5. Please anyone help me as i am stuck with this from a prolonged time.Any help is appreciated.Thank you. anup 1 Quote Link to comment Share on other sites More sharing options...
ReachTheFlagGames Posted November 18, 2013 Share Posted November 18, 2013 EDIT: that's weird it posted my comment to the wrong thread. Anyhow, nice blog! I'm looking forward to the updates. Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted December 4, 2013 Author Share Posted December 4, 2013 Thanks, I have just posted part 3 of the series focusing on playtesting during the development cycle of mobile games, more specifically how HTML5 helped playtest Jelly Slice before its now imminent Windows Phone release. http://okijin.com/blog/index.php/betting-html5-game-development-part-3/ tackle and jerome 2 Quote Link to comment Share on other sites More sharing options...
mentuat Posted December 4, 2013 Share Posted December 4, 2013 great write-up - nice demonstration of data analysis Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted December 5, 2013 Author Share Posted December 5, 2013 great write-up - nice demonstration of data analysisThanks Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted January 3, 2014 Author Share Posted January 3, 2014 2014 and the coming of age of HTML5 - discussing about the maturing of HTML5 and why non-exclusive licensing may not be scalable.http://okijin.com/blog/index.php/2014-coming-age-html5/#! Quote Link to comment Share on other sites More sharing options...
ScSupaplex Posted January 3, 2014 Share Posted January 3, 2014 2014 and the coming of age of HTML5 - discussing about the maturing of HTML5 and why non-exclusive licensing may not be scalable.http://okijin.com/blog/index.php/2014-coming-age-html5/#!Doesnt seem to work, just a blank page with header - blog logo, or sometiems just blank page. Happens wherever i click on your site :/ Laggy or bugged ? Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted January 3, 2014 Author Share Posted January 3, 2014 Doesnt seem to work, just a blank page with header - blog logo, or sometiems just blank page. Happens wherever i click on your site :/ Laggy or bugged ? Hopefully this was temp. high server latency. Seems to work fine now. Quote Link to comment Share on other sites More sharing options...
@99golems Posted January 3, 2014 Share Posted January 3, 2014 I just found your blog yesterday and it's full of great stuff. Enjoyed reading today's too! I agree that selling to a limited number of sponsors may not appear scalable, but with increased playerbase there is also the potential for an increasing # of new sponsors and publishers. Maybe there will come a point where revenue share deals will be more profitable than one-time licensing fees? Regardless, I'm still betting on html5 games for success in two markets in the near future: non-exclusive licenses, and client work. Quote Link to comment Share on other sites More sharing options...
fjsantosb Posted January 6, 2014 Share Posted January 6, 2014 Very interesting. Thanks for sharing! Quote Link to comment Share on other sites More sharing options...
dmitsuki Posted January 6, 2014 Share Posted January 6, 2014 Do you have any info on numbers you are hitting and with what quality of games? Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted January 7, 2014 Author Share Posted January 7, 2014 Thanks, Do you have any info on numbers you are hitting and with what quality of games? Here is the part 4 of the series which contains some numbers (download, publisher deals...):http://okijin.com/blog/index.php/betting-html5-game-development-part-4/ haden, tackle and ozdy 3 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted January 26, 2014 Author Share Posted January 26, 2014 I am also starting a new article series about game design. I will try to keep it practical and hopefully useful: http://okijin.com/blog/index.php/game-design-from-scratch-part-1/ ozdy, austin and haden 3 Quote Link to comment Share on other sites More sharing options...
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