Jump to content

shoot moving object


mohammed alsaqqal
 Share

Recommended Posts

Break it down into chunks..

step 1: (sudo) if the catcher's physics touches the ball

step 2: (sudo) add the ball to the child of the catcher

step 3: if catcher has ball, on input down, throw

This should be a fairly straight forward piece of code logic, just a simple case of breaking it down into individual tasks :)

Link to comment
Share on other sites

21 hours ago, megmut said:

Break it down into chunks..

step 1: (sudo) if the catcher's physics touches the ball

step 2: (sudo) add the ball to the child of the catcher

step 3: if catcher has ball, on input down, throw

This should be a fairly straight forward piece of code logic, just a simple case of breaking it down into individual tasks :)

thank you .. its useful 
i have some ideas ,... but i dont know what codes i should use :\

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...