nicofisch5 Posted April 2, 2016 Share Posted April 2, 2016 Hi, I just released the 1.0 stable of my first game “Super fantôme” (which means “Super ghost”). It's obviously written with Phaser. This personal project has started in April 2015 when my 10 years old son told me that it would be fun to develop our own video game. My blog http://sf.zone-5.net/ describes this game and will be used, in the future, to announce the new releases and, perhaps, to write tutorials about some part of code. The source code is available on Github:https://github.com/nicofisch5/super-fantome See how to play here :http://sf.zone-5.net/how-to-play/ The game is available here:http://super-fantome.zone-5.net/ Don’t hesitate to contact me for any bugs or suggestions. nicofisch5 Quote Link to comment Share on other sites More sharing options...
TickleMeElmo Posted April 3, 2016 Share Posted April 3, 2016 looks nice, Maybe u would consider making it so that it moves diagonally at the same speed(use pythagoras or something like that). Quote Link to comment Share on other sites More sharing options...
nicofisch5 Posted April 3, 2016 Author Share Posted April 3, 2016 Hi TickleMeElmo, thanks for your reply. What do you mean exactly with "at the same speed". Using both 2 keys you can go diagonally. nicofisch5 Quote Link to comment Share on other sites More sharing options...
Milton Posted April 3, 2016 Share Posted April 3, 2016 Distance going right: 1 Distance going right (1) and up (1) = sqrt(2); So your diagonal movement at the moment is 1.41 times faster than horizontal/vertical movement. Quote Link to comment Share on other sites More sharing options...
nicofisch5 Posted April 3, 2016 Author Share Posted April 3, 2016 Thanks Milton, I understand. I add this feature in my roadmap. nicofisch5 Quote Link to comment Share on other sites More sharing options...
Milton Posted April 3, 2016 Share Posted April 3, 2016 Keys seem not to release? When I'm going diagonally, and let go of 1 key, it should not keep going diagonally. Good luck with your game. Quote Link to comment Share on other sites More sharing options...
nicofisch5 Posted April 3, 2016 Author Share Posted April 3, 2016 Exactly! Will be corrected. Quote Link to comment Share on other sites More sharing options...
Marius Posted April 3, 2016 Share Posted April 3, 2016 nice Quote Link to comment Share on other sites More sharing options...
nicofisch5 Posted April 7, 2016 Author Share Posted April 7, 2016 Hi, v1.1 is out. Music, sounds and more: http://sf.zone-5.net/v1-1-is-outhttp://super-fantome.zone-5.net nicofisch5 Quote Link to comment Share on other sites More sharing options...
nicofisch5 Posted April 12, 2016 Author Share Posted April 12, 2016 Hi, v1.2 is out. Better HUD, levels easier: http://sf.zone-5.net/v1-2-is-out/http://super-fantome.zone-5.net nicofisch5 Quote Link to comment Share on other sites More sharing options...
staff0rd Posted April 12, 2016 Share Posted April 12, 2016 On 4/3/2016 at 10:39 PM, Milton said: Keys seem not to release? When I'm going diagonally, and let go of 1 key, it should not keep going diagonally. Good luck with your game. This issue is still evident. Or is it supposed to be like that? Also, at one stage I picked up the present and the movement keys complete reversed. Expected also? Cool game tho Quote Link to comment Share on other sites More sharing options...
nicofisch5 Posted April 12, 2016 Author Share Posted April 12, 2016 Hi staff0rd, For now I've not fixed the diagonally problem. It's different when keys movement are reversed. When you take the present you take randomly a bonus or a malus. Reverted keys is a malus! nicofisch5 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.