ivan.popelyshev Posted April 1, 2016 Share Posted April 1, 2016 Blogpost by @Mat Groves: http://www.goodboydigital.com/pixi-js-v4/ Release: https://github.com/pixijs/pixi.js/releases Examples: http://pixijs.github.io/examples/ First issue: https://github.com/pixijs/pixi.js/issues/2436 If you see example with [v3] it means that API was changed and better to look at differences between [v3] and new one. There is one broken example (pixi-compressed-textures) and two meant for v4.1, which will be available soon for testing. Known things that are yet incompatible with v4: 1) pixi-spine gpupatch 2) pixi-tilemap 3) pixi-compressed-textures 4) pixi-alpha-map We're working on it Quote Link to comment Share on other sites More sharing options...
OSUblake Posted April 5, 2016 Share Posted April 5, 2016 The demos don't seem to be working there or on your mirror. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 5, 2016 Author Share Posted April 5, 2016 @OSUBlake open examples and try to change version (at the bottom of screen). Does v3 work for you? Quote Link to comment Share on other sites More sharing options...
OSUblake Posted April 5, 2016 Share Posted April 5, 2016 Ok that cleared up the black screens on the ones that weren't working. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 5, 2016 Author Share Posted April 5, 2016 That means pixi-v4 isnt working for you for some reason. Is there anything strange in the console? Quote Link to comment Share on other sites More sharing options...
intoxopox Posted April 8, 2016 Share Posted April 8, 2016 When do you guys think you'll have typescript definitions for v4? Not until official release, I suspect... but thought Id check. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 8, 2016 Author Share Posted April 8, 2016 31 minutes ago, intoxopox said: When do you guys think you'll have typescript definitions for v4? Not until official release, I suspect... but thought Id check. I dont know how to generate them, actually. Is it possible to do using jsdocs? Quote Link to comment Share on other sites More sharing options...
intoxopox Posted April 8, 2016 Share Posted April 8, 2016 12 minutes ago, ivan.popelyshev said: I dont know how to generate them, actually. Is it possible to do using jsdocs? Good question. New enough to Typescript (just over a month), I'm not really sure. Quote Link to comment Share on other sites More sharing options...
intoxopox Posted April 8, 2016 Share Posted April 8, 2016 12 hours ago, intoxopox said: Good question. New enough to Typescript (just over a month), I'm not really sure. Ah! https://github.com/jumpinjackie/jsdoc-typescript-plugin Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 8, 2016 Author Share Posted April 8, 2016 23 minutes ago, intoxopox said: Ah! https://github.com/jumpinjackie/jsdoc-typescript-plugin Nice! And that's how I can debug jsdocs too Quote Link to comment Share on other sites More sharing options...
mattstyles Posted April 8, 2016 Share Posted April 8, 2016 Thought I had replied to this, but, great work on this to everyone involved. It's a big step towards modularisation of the various aspects of pixi, great job splitting up the GL renderer chunks and encouraging the use of glslify. I was part of the initial discussions on Github and I know some things have changed but Pixi is still moving in a great direction, and things like performance boosts, backward compatibility and more access to the GPU without compromising the easy-to-use api is all greatly appreciated! intoxopox 1 Quote Link to comment Share on other sites More sharing options...
d13 Posted April 9, 2016 Share Posted April 9, 2016 Brilliant work everyone!!! So is the only user-facing API change to RenderTexture? Are the `from` methods now OK to use? I remember Chad advising us to avoid using them with v.3. Anything else us users should know about? Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 9, 2016 Author Share Posted April 9, 2016 @d13 RenderTexture API and all shader internals are changed. Yes, its OK to use "from" methods, forget what Chad's says, I give you my blessing! Quote Link to comment Share on other sites More sharing options...
d13 Posted April 9, 2016 Share Posted April 9, 2016 3 hours ago, ivan.popelyshev said: Yes, its OK to use "from" methods, forget what Chad's says, I give you my blessing! Thank you, you've made a lot of Pixi users very happy! By the way, does v.4 give us some way to change a sprite's axis of rotation without changing its position? (like Chad's old pivot/anchor/origin proposal: https://github.com/pixijs/pixi.js/issues/997) Quote Link to comment Share on other sites More sharing options...
nicholaswagner Posted April 20, 2016 Share Posted April 20, 2016 Woo! Nice job guys! Quote Link to comment Share on other sites More sharing options...
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