mwpowellhtx Posted March 30, 2016 Share Posted March 30, 2016 Hello, The sample assets and index file is nice and all, but it should be part of a separate nuget package, not part of the core BabylonJS package. That would make things much clearer sharing integration, with BabylonJS dependency, into the rest of the application. I can "workaround" it for the moment by packaging only the Babylon bits from my integration package, which momentarily has a dependency on Babylon,JS for instance. Thank you... Regards, Michael Powell Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 31, 2016 Share Posted March 31, 2016 Hello! I'm not sure to understand. Samples are on a different repo. Quote Link to comment Share on other sites More sharing options...
mwpowellhtx Posted March 31, 2016 Author Share Posted March 31, 2016 How much clearer can I be? The nuget package for BabylonJS includes the samples. IMO it should be a separate nuget package altogether, with a dependency on BabylonJS Quote Link to comment Share on other sites More sharing options...
mwpowellhtx Posted March 31, 2016 Author Share Posted March 31, 2016 I will attach the nuget package. Stop including the index.html, assets, etc, in the BabylonJS. It's unnecessary and only clutters my production code. That is all. BabylonJS.2.3.0.nupkg Quote Link to comment Share on other sites More sharing options...
mwpowellhtx Posted March 31, 2016 Author Share Posted March 31, 2016 I would submit a github PR myself, but the nuspec does not seem to be included in the repo. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 1, 2016 Share Posted April 1, 2016 Ok gotcha! I'll fix it mwpowellhtx 1 Quote Link to comment Share on other sites More sharing options...
mwpowellhtx Posted April 1, 2016 Author Share Posted April 1, 2016 Much appreciated. Quote Link to comment Share on other sites More sharing options...
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