mwpowellhtx Posted March 30, 2016 Share Posted March 30, 2016 Hello, There are a lot of posts about achieving reflection in various materials. Actually, I would like to diminish or even reduce the reflection. When viewed at an off-center/downward angle, it's okay. But when pointing directly down, the "glare" is just stupid and unworkable. Picture, if you will, simulating "grass", which is more of an absorbing material than a reflective one, IMO. Thank you... Regards, Michael Powell Quote Link to comment Share on other sites More sharing options...
Vousk-prod. Posted March 30, 2016 Share Posted March 30, 2016 It depends if you are talking about reflection or specular reflection. You can reduce the glare of objects simply by modifying the specularColor of your material (a color 0, 0, 0 will completly remove the specular). You can also use fresnels to change the intensity of the reflection depending on the view angle. adam and mwpowellhtx 2 Quote Link to comment Share on other sites More sharing options...
mwpowellhtx Posted March 30, 2016 Author Share Posted March 30, 2016 33 minutes ago, Vousk-prod. said: It depends if you are talking about reflection or specular reflection. You can reduce the glare of objects simply by modifying the specularColor of your material (a color 0, 0, 0 will completly remove the specular). You can also use fresnels to change the intensity of the reflection depending on the view angle. specularColor did the trick, thank you. Quote Link to comment Share on other sites More sharing options...
Vousk-prod. Posted March 30, 2016 Share Posted March 30, 2016 My pleasure. Quote Link to comment Share on other sites More sharing options...
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