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Assigning different materials to the instances of the objects


OMAR
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clone the material of the clone.

so clone your object...
var Obj_B = Obj_A.clone("Obj_b", null, true);
Obj_B.material = Obj_A.material.clone();

Im not sure, if that will effectively save on anything because I assume when it clones the object it also clones the material?  Im not sure if it clones it or sets a reference to the original...  If its just setting a reference then changing anything on the new one I would imagine would effect all of the ones with that same material even if they were cloned objects (im not sure though), if its doing that then the above example will unlock your ability to change the materials without having to define new ones.

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