satguru Posted March 25, 2016 Share Posted March 25, 2016 Sound has a method called "attachToMesh()" to attach it to a mesh. Is there a way to detach a sound from the mesh ? Quote Link to comment Share on other sites More sharing options...
davrous Posted March 27, 2016 Share Posted March 27, 2016 Hi, No, I haven't code it yet as to my point of view, once you'd like to attach a sound to mesh, it was forever. Can you please elaborate on the scenario where you need to detach the sound dynamically? I'll code the support for detaching as soon as I'll know. ;-) Bye, David Quote Link to comment Share on other sites More sharing options...
satguru Posted March 28, 2016 Author Share Posted March 28, 2016 @davrous I am writing a scene editor. One of the things a user can do is to attach a sound to a mesh. I need to provide a way for the user to detach the sound from the mesh in case the user added it by mistake or changed his/her mind later on. Thanks Satguru Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.