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How to rewrite path of the loaded atlasJSONHash?


weratius
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Hello, guys!

In the boot.js file I load a 

game.load.atlasJSONHash('MyShip', urlForImages + 'img/animatedObjects/ships/' + playerInfoObject.ship.id + '.png', urlForJSONS + 'img/animatedObjects/ships/' + playerInfoObject.ship.id + '.json');

Then I need to load another image with this key and I do this:

var loader = new Phaser.Loader(game);

    loader.atlasJSONHash('MyShip', configObj.urlForImages + 'img/animatedObjects/ships/' + playerInfoObject.ship.id + '.png', configObj.urlForJSONS + 'img/animatedObjects/ships/' + playerInfoObject.ship.id + '.json');

    loader.onLoadComplete.add(function() {
        //smth
    });

    loader.start();

But the key doesn't rewrite

How can I solve such a problem?

Thank you =)

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