Nick Stinger Posted March 24, 2016 Share Posted March 24, 2016 The SceneLoader used for importing babylon files requires a scene object. However, I would like to use these objects across multiple scenes without reloading them. Can I do this or should I rely on the browser cache? I'm not sure if the browser cache is working over SSL. Quote Link to comment Share on other sites More sharing options...
Nick Stinger Posted March 24, 2016 Author Share Posted March 24, 2016 I found that Babylon.js has its own url based caching mechanism built-in. RaananW 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 24, 2016 Share Posted March 24, 2016 Yep scene and content can be saved in local IndexedDB. Beside this, I suggest just relying on browser cache Quote Link to comment Share on other sites More sharing options...
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