chepK Posted March 23, 2016 Share Posted March 23, 2016 Hi everybody, I'm beginning with BabylonJS framework, I trying to understand why wired behaviour happens with collisions here: http://www.babylonjs-playground.com/#J7UNC I think i miss something very simple or some configurations... if someone can clear it up for me =) Thanks. ChepK Quote Link to comment Share on other sites More sharing options...
RaananW Posted March 23, 2016 Share Posted March 23, 2016 Looks like it is somehow influenced by the size of the floor - http://www.babylonjs-playground.com/#7QVZD#1 this is working as expected. DK? any thought before I debug this? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 23, 2016 Share Posted March 23, 2016 this is because of the ellipsoid: http://www.babylonjs-playground.com/#7QVZD#2 object's ellipsoid is by default too big and then the collider starts INSIDE the ground. So it tries to get out of it Quote Link to comment Share on other sites More sharing options...
RaananW Posted March 24, 2016 Share Posted March 24, 2016 I always forgot about the ellipsoid... Quote Link to comment Share on other sites More sharing options...
chepK Posted March 24, 2016 Author Share Posted March 24, 2016 Thank to both of you, fast and efficient. Quote Link to comment Share on other sites More sharing options...
chepK Posted March 25, 2016 Author Share Posted March 25, 2016 hey, There is a way to visually debug ellipsoid of my meshes ? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 25, 2016 Share Posted March 25, 2016 not yet but good idea for a contribution Quote Link to comment Share on other sites More sharing options...
chepK Posted March 25, 2016 Author Share Posted March 25, 2016 Yes why not, i will try to handle it, keep you in touch Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 25, 2016 Share Posted March 25, 2016 excellent! love it Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.