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pointer.x and pointer.y on mobile


Laumark
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Hi.

I'm using the tink plugin for making a small mobile game. 
I'm using the pointer.x and pointer.y properties to check if some squares in an array are hit, and this works perfectly when I test it in my browser on my computer. However, when I test the same thing on my mobile browser I can't succesfully use pointer.x and pointer.y to register where I have tapped. It seems that it registers where I tapped last instead of where I am tapping? 

Does anyone know how to get the x and y coordinates of a finger tap at the moment of the tap?

Hope somebody can help

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