APXEOLOG Posted March 21, 2016 Share Posted March 21, 2016 There is a problem with obj loader. It return meshes before materials (mtl file) are loaded. That's because it doesn't wait for _loadMTL (https://github.com/BabylonJS/Babylon.js/blob/master/loaders/OBJ/babylon.objFileLoader.js#L696) callback to be finished. So inside my loadMesh task i have undefined materials and i cannot manipulate with them. This is sad Quote Link to comment Share on other sites More sharing options...
Temechon Posted March 22, 2016 Share Posted March 22, 2016 Hello, Thank you for this report. I'm working on it. Quote Link to comment Share on other sites More sharing options...
Temechon Posted March 22, 2016 Share Posted March 22, 2016 Bug fixed, wait the daily build to test it Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 22, 2016 Share Posted March 22, 2016 SHould be good now Quote Link to comment Share on other sites More sharing options...
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