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Tween bounding box position/size?


Operation Spark
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Is it possible to tween the bounding box of a sprite? We have a character that jumps, and when in the jump sequence, there's transparent pixels under the character that we don't want to count as hit area.  I know that through `asset.body.setSize()` I can change the size of the bounding box, but where are these properties on the sprite such that I can tween them to and from?  Any exmples of this?

Thanks!

 

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