Kesshi Posted March 16, 2016 Share Posted March 16, 2016 Cloning a texture doesn't clone all properties. For example "anisotropicFilteringLevel" and "getAlphaFromRGB" do net get cloned. Maybe some more. Here a simple playground: http://www.babylonjs-playground.com/#Y2Y5U Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 16, 2016 Share Posted March 16, 2016 Thanks for the heads up..I'll fix it for next commit Quote Link to comment Share on other sites More sharing options...
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