Yopp88100 Posted November 13, 2013 Share Posted November 13, 2013 Hi, I have tried to use the engine BABYLON with GameFX -> http://blogs.msdn.com/b/davrous/archive/2013/07/23/introducing-babylon-gamefx-a-framework-to-build-html5-webgl-games-in-a-few-lines-of-code.aspx?CommentPosted=true#commentmessage I have experienced some trouble when the file OmegaCrusher.babylon ( json code ) is loaded.My web console said that the file est not well formed ( error 0 ) . Does anyone know what to do when we get such errors ? Thanks, for your time. Quote Link to comment Share on other sites More sharing options...
davrous Posted November 13, 2013 Share Posted November 13, 2013 Hi, If you're using the last version of the core Babylon.JS engine (1.6 for instance), you need to take the new version of the assets. Indeed, we've changed a bit the format of the .babylon file. Where did you download the assets from? Thanks! David Quote Link to comment Share on other sites More sharing options...
davrous Posted November 14, 2013 Share Posted November 14, 2013 Hi, I've updated my article with new assets that should now work. Please re-download them from here: http://david.blob.core.windows.net/babylongamefx/introtutorial/OmegaCrusherAssets.zip If you're now following the tutorial using these updated assets, it should now work. Thanks! David Quote Link to comment Share on other sites More sharing options...
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