Antonio89 Posted March 4, 2016 Share Posted March 4, 2016 Hello dear community! Me and my friends are big fans of HTML5, Unity and other technology that help developers bring their awesome ideas to the browser window. We also love games and the gaming industry itself. So, that is why we have started Playsterr. This is awesome gaming catalogue/community for all browser games. Especially we honor the indie developers and indie games. Playsterr itself is mostly enthusiastic project, no commercial elements, ads, etc. Just pure love toward HTML5 and browser games. We are interested in new gamedev names and new yet awesome game titles. We will help you get better exposure for your game or studio (publish it, review it, bring more players). All our activities are absolutely free of charge, we only want to see new browser games. As well, we have 2 strong marketing guys who were engaged in Steam promotion and succeeded in Greenlight and further in-Steam activities. So, if you have a game or at least some playable content, then you may contact us. Welcome. [email protected]playsterr.com Quote Link to comment Share on other sites More sharing options...
staff0rd Posted March 5, 2016 Share Posted March 5, 2016 Your website pages take a long time to load. About 16 seconds initially. Quote Link to comment Share on other sites More sharing options...
Antonio89 Posted March 5, 2016 Author Share Posted March 5, 2016 Thank you for feedback. Yes, sorry for that, it does load too long at the moment. We are going to fix it and optimize code and images. Anyway we are open for proposition to review, publish and promote your indie game and help you pass the Greenlight. Quote Link to comment Share on other sites More sharing options...
staff0rd Posted March 6, 2016 Share Posted March 6, 2016 I hope you don't take this the wrong way, it is certainly meant to be at least constructive, but how am I to believe that you could promote a game of mine in a positive fashion where if you were to host it on your site it would add a minimum 16 seconds to the load time? If your pages were loading in < 1 second then I'd at least have an idea that you could be capable of publishing/distribution. The mostly static nature of HTML5 games/assets lends itself well to, at the very least, CDNs... Quote Link to comment Share on other sites More sharing options...
Antonio89 Posted March 7, 2016 Author Share Posted March 7, 2016 Yes, you are absolutely right, sir. We are fixing the load time issue. Thank you for your feedback. staff0rd 1 Quote Link to comment Share on other sites More sharing options...
rimdeker Posted March 10, 2016 Share Posted March 10, 2016 I actually really like your website. Definitely going to remember when I finish my game By the way, this might help: https://developers.google.com/speed/pagespeed/insights/?url=http%3A%2F%2Fplaysterr.com%2F&tab=mobile Quote Link to comment Share on other sites More sharing options...
JazzAceman Posted March 10, 2016 Share Posted March 10, 2016 I'm not sure whether I understand you correctly, but other publishers spend a lot of money to use HTML5 games on their sites, and you "offer" to do this "for free"? Quote Link to comment Share on other sites More sharing options...
rimdeker Posted March 11, 2016 Share Posted March 11, 2016 9 hours ago, JazzAceman said: I'm not sure whether I understand you correctly, but other publishers spend a lot of money to use HTML5 games on their sites, and you "offer" to do this "for free"? Is it not the other way round? I remember Kongregate, Machinima and other publishing/networking sites taking a cut of however you make money. I don't think I know of any website that will pay the developers to have their game on their site. Unless you're talking about bandwidth, maintenance, etc. Quote Link to comment Share on other sites More sharing options...
Antonio89 Posted March 24, 2016 Author Share Posted March 24, 2016 Thank you all guys for your feedback and comments in this thread. We have received a couple of letters via Email from Devs and answered everyone. We really enjoy receiving letters, inquiries and feedbacks, thank you all! At the moment we are working on our new game review, Adele - you can find its page on Steam. Later I will publish the upcoming review in this thread. As well, we are going to create a youtube channel and review games in Let's Play formats. This will be free of charge as well. On 10.03.2016 at 0:47 PM, rimdeker said: I actually really like your website. Definitely going to remember when I finish my game By the way, this might help: https://developers.google.com/speed/pagespeed/insights/?url=http%3A%2F%2Fplaysterr.com%2F&tab=mobile Thanks for kind words! We keep working for better results, much work ahead. Good luck with your game and write us if you need anything regarding promotion and reviews. On 10.03.2016 at 8:08 PM, JazzAceman said: I'm not sure whether I understand you correctly, but other publishers spend a lot of money to use HTML5 games on their sites, and you "offer" to do this "for free"? Good question by the way. Yeah, we believe that indie Game Devs should have motivation and benefits for their games. At the moment we are working on Playsterr Developer Program. This program provides Devs opportunity to monetize games. We have connections with Ad networks and we are able to build a revenue share system for your games. Long story short, the more people play the more you get. This is upcoming feature and we will post the progress in this thread. The last but not the least news from Playsterr is an outsource opportunity. I only tell briefly about it here and will post the more extensive post in Jobs branch. So, we run an office in Kyiv (Ukraine) and have connections and access to literally any kind of IT professional. Java developers, Javascript/HTML5 developers, designers, all kinds of specialists. The professional level of them is really good and the hourly rate will surprise everyone. I think we can build a proper framework to connect the outsourced specialists with a Product Owner and provide 2 week trial. If you are looking for a team then it will be a really good option. I will post more details later in the Jobs branch. So, thank you all guys again. You have here great community and I am pretty sure that many games from here will successful. Just keep developing. If you have any questions or proposals then feel free to contact us [email protected] Quote Link to comment Share on other sites More sharing options...
SkyzohKey Posted March 28, 2016 Share Posted March 28, 2016 Hi guys, good luck with this ambitious project. I noted something really borring : Smoothscrolling. This is a really shitty feature as it makes it difficult for players to scroll the page, as the scroll continue after having finished with the mouse scroll wheel. :/ Quote Link to comment Share on other sites More sharing options...
Antonio89 Posted April 7, 2016 Author Share Posted April 7, 2016 Hello dear community! We are back with updates and a steam success story. First, we have started promoting indie games and we are happy that our 1st partner has been already greenlit. This is awesome zombie apocalypse platformer, Adele: Following the Signs. You can find our Indie Review of this title here [Review Link]. Adele game successfully passed greenlight and you can find their Steam page. Playsterr updates: We are moving to dedicated servers and soon will be faster, more secure and will bring more powerful 3D games. Yeah, we fixed that smoothscrolling issue:). We are happy to announce that our team now has a cool Let’s Player guy. He speaks both English and French languages. We use Sony Vegas Pro+After Affects CC packages and we can deliver great Let’s Play video content for your Indie title. We are experienced in Steam activities and have a positive Greenlight, so if you have a Steam project then we can help. All our services: review/let’s plays are free of charge. If you have an indie game or at least some playable content, you may contact us. Thank you all for feedbacks and letters and just keep this great community cool as it is. Quote Link to comment Share on other sites More sharing options...
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