GBear Posted March 3, 2016 Share Posted March 3, 2016 hi. i'm using png or jpg for my game and i'm optimizing to reduce memory.. is using etc1 good than using png? i think capacity is bigger than png ? etc1 is efficient? thx Quote Link to comment Share on other sites More sharing options...
themoonrat Posted March 3, 2016 Share Posted March 3, 2016 Once graphics are loaded, they are decompressed for the device to use, so there is no difference in memory used for a .jpg or a .png, only the amount of disk space they take up. Memory taken up by an image is width * height * bitdepth, regardless of initial format. If disk space is your questions concern, I use a combination of jpgs and pngs, with some of the later pngcrushed, depending on size and visibility. Quote Link to comment Share on other sites More sharing options...
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