MasterK Posted March 1, 2016 Share Posted March 1, 2016 i remembered you guys have said that... when can it realize ? and what's the method? use webview container or jsb ?? Quote Link to comment Share on other sites More sharing options...
Wingnut Posted April 2, 2016 Share Posted April 2, 2016 Hi MasterK Sorry that nobody has answered, yet. Were you able to get information from other places? (maybe on the web?) I hope so. I wish I could help, but I have no experience with app containers/packaging. There is a chap named @c75 who recently built a wonderful demo using something called "webpack". The source code for that demo, along with a cool DNA viewer... is here: https://github.com/avin C75 looks SO MUCH like Arnold Schwarzenegger, eh? Anyway, maybe you can find some information there, and/or perhaps smarter people than I... will comment soon. MasterK 1 Quote Link to comment Share on other sites More sharing options...
meteoritool Posted April 2, 2016 Share Posted April 2, 2016 I have no clue either ... But that's my final plan, releasing something on iOs/Androïd/WindowsPhone ! I don't now if it's the kind of informations you're looking for but I've heard that Babylon.js and cocoons.js work well together ...https://www.ludei.com/cocoonjs/ Quote Link to comment Share on other sites More sharing options...
Sebavan Posted April 2, 2016 Share Posted April 2, 2016 Hello, Last time I tried, cocoon worked fine :-) Now, it may be also fun to try with ManifoldJS: http://manifoldjs.com/ And you would benefit from the awesome vorlon to debug. Quote Link to comment Share on other sites More sharing options...
meteoritool Posted April 2, 2016 Share Posted April 2, 2016 Yes, last time I checked, Cocoon.js doesn't support webaudio for canvas+ rendering :/ Quote Link to comment Share on other sites More sharing options...
FlashyGoblin Posted April 18, 2017 Share Posted April 18, 2017 @meteoritool, did you find a solution for this? I'm looking to create a CocoonJS app using Canvas+ and BabylonJS, and will need audio. However I will also need the Canvas2D UI system which seems a little buggy inside Cocoon. I guess for the audio thing, you can use another library like HowlerJS that falls back to HTML5 audio. Quote Link to comment Share on other sites More sharing options...
meteoritool Posted April 26, 2017 Share Posted April 26, 2017 Hi ! I never really could go much further, in spite of the huge amount of things learnt thanks to the framework and community. The more I learn, the more complex it becomes >_<. About the audio, there is this tool : https://howlerjs.com I don't know much about it and it could get complicated when it comes to positional audio, etc ... looks interesting and easy to set up though ! Hope I helped you =) Quote Link to comment Share on other sites More sharing options...
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