Dad72 Posted February 27, 2016 Share Posted February 27, 2016 Everything is said in the title. I set the stage demo playground http://www.babylonjs-playground.com/#QSRJA Thank you Quote Link to comment Share on other sites More sharing options...
Temechon Posted February 27, 2016 Share Posted February 27, 2016 It's not scene.pick, but scene.onPointerDown : http://www.babylonjs-playground.com/#IUUKE Quote Link to comment Share on other sites More sharing options...
Temechon Posted February 27, 2016 Share Posted February 27, 2016 Apparently, the predicate to select pcikable meshes changed recently : https://github.com/BabylonJS/Babylon.js/blob/master/src/babylon.scene.ts#L534 The question is now : is it really a bug or a breaking change? Let's wait for DK answer's about this. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted February 27, 2016 Author Share Posted February 27, 2016 I edit the title with onPointerDown. Thanks Temechon Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 28, 2016 Share Posted February 28, 2016 Woot! It is an old bug we did see before! Thank you for finding it. It is now fixed Quote Link to comment Share on other sites More sharing options...
Dad72 Posted February 28, 2016 Author Share Posted February 28, 2016 Cool, thanks DK Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 29, 2016 Share Posted February 29, 2016 http://www.html5gamedevs.com/topic/20799-action-triggered-even-if-other-mesh-was-clicked/?do=findComment&comment=118331 Quote He needs something more like http://babylonjs-playground.azurewebsites.net/?11 Maybe. (is ?11 working at all? hmm.) Helllllllllllllllllllllllllllloooooo, McFly? hehe *sigh* "I tell ya, I get no respect" - Rodney Dangerfield. And Dad72... you have earned... um... around 7 "woots" already, and... I think I have 1. And you know... a "woot" == 12-pack of LIKES. Wow! Dad72 and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 29, 2016 Share Posted February 29, 2016 Quote (is ?11 working at all? hmm.) My bad for this one. I did not get what you meant (I thought the question was more for the OP) Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 29, 2016 Share Posted February 29, 2016 nothing bad... good fun. It was buried in my babbling. I'm just trying to be funny. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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