eboo Posted February 23, 2016 Share Posted February 23, 2016 Hi, first of all, thanks a lot for babylon i m playing with it since few weeks. I love it how can we select a sprite? i m looking for somethink like .getMeshByName? i m able to hide and dispose "too far" mesh. my objective is to dispose "too far" sprites ^^ Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 23, 2016 Share Posted February 23, 2016 Hello and welcome:) I think the best option is that you can browse the sprites array on the spriteManager Quote Link to comment Share on other sites More sharing options...
eboo Posted February 23, 2016 Author Share Posted February 23, 2016 thks, i m trying to create sprites groups. using spriteManager["groupe name"] and spriteManager["groupe name"].dispose(); first trys are working. i ll try this way ^^ GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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