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Editing runRenderLoop in Babylon Playground


WombatTurkey
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Hey guys! I'm messing around with Babylon and absolutely love it!

I am using the Babylon editor here: http://babylonjs-playground.com/

I'm curious if it's possible to add code to the 'runRenderLoop' function

 

Edit: I just added

 

 // Now, call the createScene function that you just finished creating
      var scene = createScene();
      // Register a render loop to repeatedly render the scene
      engine.runRenderLoop(function () {
		  scene.render();
		 
      });

 

 

to the bottom, and it works. Not sure if it's creating a new scene, or just overriding the existing runRenderLoop function, but this works for now! Haha.

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