Jerorx Posted February 7, 2016 Share Posted February 7, 2016 Hello, I have a question regarding the Contact Material example (http://phaser.io/examples/v2/p2-physics/contact-material). How is it possible to totally disable bouncing? Even with a restitution of 0, the sprite still bounces a little. Is it necessary to tweak yet another physical property? Or is it unavoidable to have bouncing in P2? Thanks! Link to comment Share on other sites More sharing options...
Jerorx Posted February 9, 2016 Author Share Posted February 9, 2016 I solved it by giving very high stiffness and relaxation values (10000) to the contact material of the bodies I didn't want to see bounce. Also, for asymmetrical bodies, I had to put the angular damping to 1. Link to comment Share on other sites More sharing options...
popcornkiller Posted February 12, 2019 Share Posted February 12, 2019 In my side, I change damping to 1 to solve this problem. Link to comment Share on other sites More sharing options...
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