hen Posted February 6, 2016 Share Posted February 6, 2016 I am trying to use some spotlights with a scene that has terrain. The light works great on meshes but terrain and water ignores the range settings. Here is an example: http://www.babylonjs-playground.com/#E6OZX#17 Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted February 8, 2016 Share Posted February 8, 2016 Fixing it Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted February 8, 2016 Share Posted February 8, 2016 Fixed : https://github.com/BabylonJS/Babylon.js/pull/949 Quote Link to comment Share on other sites More sharing options...
hen Posted February 9, 2016 Author Share Posted February 9, 2016 Great ty! The water material needs this fix as well though, since it acts similar the terrain did before. Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted February 16, 2016 Share Posted February 16, 2016 The materials were fixed in the github repository Quote Link to comment Share on other sites More sharing options...
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