Davin Posted February 5, 2016 Share Posted February 5, 2016 I swear i had this working before playing with physics! I've created a quick little playground, im sure i must be missing something simple... In theory, the skull should fall... http://www.babylonjs-playground.com/#R1VNA Quote Link to comment Share on other sites More sharing options...
MarianG Posted February 5, 2016 Share Posted February 5, 2016 Hi Davin. What u do works only for cameras. If you want to add gravity to your meshes, you have to add phisics. chek line 5, 12, 22 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 5, 2016 Share Posted February 5, 2016 Hi guys! I think there is a "fake" way, too. http://www.babylonjs-playground.com/#1REST6#20 No physics needed, but no cool acceleration or bounce, either. RaananW 1 Quote Link to comment Share on other sites More sharing options...
RaananW Posted February 8, 2016 Share Posted February 8, 2016 both answers are so simple and wonderful Quote Link to comment Share on other sites More sharing options...
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