fzuleta Posted February 2, 2016 Share Posted February 2, 2016 Hi! Im working on a webapp, and found out that in Safari I cant scroll by touching the phaser area. so I added game.input.touch.preventDefault = true; The problem Im having is that testing using the mouse works great. testing in the device itself (or in chrome's device testing), touch signals go a bit crazy, as if fired twice. has anyone experienced this as well? My goal is: Scroll enabled (so the user can remove the browser's topbar) and touch working as expected. Cheers! Felipe jdnichollsc 1 Link to comment Share on other sites More sharing options...
Recommended Posts