rantt Posted February 1, 2016 Share Posted February 1, 2016 This is the 4th game in my #onegameaweek challenge, Turn based micro RPG about mending a broken heart. You can play it here: http://divideby5.com/games/lostfragments Source code available at: https://github.com/rantt/lostfragments Dev Diary for Week 4: http://blog.divideby5.com/week-4-lost-fragments/ Any feedback appreciated Quote Link to comment Share on other sites More sharing options...
staff0rd Posted February 1, 2016 Share Posted February 1, 2016 A pretty good/quick demo of the basics in this genre. Level cap is too high, you basically have to grind the same screen back and forth until you reach the recommended level for the next screen/area. Took a while to grind to 3 for the first piece, longer to get to 5 for the second, at which I just ran through the level 10 area and used flee on all mobs to grab the third and final piece. Quote Link to comment Share on other sites More sharing options...
rantt Posted February 1, 2016 Author Share Posted February 1, 2016 @staff0rd As per your suggestion I adjusted the difficulty, by increasing the levelling rate and decreasing the enemy difficulty levels significantly. Thanks so much for your feedback Quote Link to comment Share on other sites More sharing options...
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