hen Posted January 30, 2016 Share Posted January 30, 2016 We just finished our face/head morph system. Overall 160 different blend targets on a single head, mixing up smoothly at runtime. Just ignore the character look and textures.. thats asset wise still in progress morphs.mp4 Boz, Dad72, Wingnut and 1 other 4 Quote Link to comment Share on other sites More sharing options...
satguru Posted January 31, 2016 Share Posted January 31, 2016 Impressive! Quote Link to comment Share on other sites More sharing options...
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