JohnK Posted January 29, 2016 Share Posted January 29, 2016 Yea I have got my computer back at last. Have submitted a PR to documentation on FurMaterial. Here are some PGs to play with. http://www.babylonjs-playground.com/#EUCNP#2 basic colours and texture http://www.babylonjs-playground.com/#EUCNP#3 using a heightmap http://www.babylonjs-playground.com/#EUCNP#4 fur on a box using the function increasedFacets(mesh, pps) //pps points per side for each facet and on the leopard fur using convertToSmoothShadedMesh(mesh) first - faster but not all sides treated the same http://www.babylonjs-playground.com/#EUCNP#5 fur on a box using the function increasedFacets(mesh, pps) //pps points per side for each facet and on the leopard fur using convertToSmoothShadedMesh(mesh) second - all sides treated the same but get not responding continue in browser unless points per side is lowered EDIT Links corrected jerome, iiceman, Temechon and 5 others 8 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 29, 2016 Share Posted January 29, 2016 Seems like your links are not correct (they all point to the same url :)) Quote Link to comment Share on other sites More sharing options...
jerome Posted January 29, 2016 Share Posted January 29, 2016 awsome :-) Quote Link to comment Share on other sites More sharing options...
gryff Posted January 29, 2016 Share Posted January 29, 2016 From what I see from the first link - excellent JohnK. I just hope the materials don't shed like one of my cats does cheers, gryff JohnK 1 Quote Link to comment Share on other sites More sharing options...
jerome Posted January 29, 2016 Share Posted January 29, 2016 just change the last number of the URL your browser address bar to discover those what are wrongly linked Quote Link to comment Share on other sites More sharing options...
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