Hello guys,
I updated my project from 2.2.0 to 2.3.0-beta, and I have 3 differences so I have to apply these modifications, Is what it is intended?
Problem 1:
/* ambientTexture.vOffset updated from 0 to 0.42 */
scene.getMeshByName('Floor').material.ambientTexture.vOffset = -0.42; // vOffset LightMap
Problem 2:
A multiMat.dispose() difference :
v2.2.0 (with multiMat.dispose();)
scene.materials.length: 373
Displaying is working with dis