Biggerplay Posted February 16, 2013 Share Posted February 16, 2013 What are the options for having IAP's in your HTML5 game? Quote Link to comment Share on other sites More sharing options...
austin Posted February 16, 2013 Share Posted February 16, 2013 Clay.io is one option see: http://clay.io/docs/payments There's also each of the individual payment processors, from easiest to hardest to implement in my opinion: Google Wallet, Stripe (CC), Paypal, Amazon. Of course, with each of these you'll also need some sort of user account system to associate the purchases/items with the player. Quote Link to comment Share on other sites More sharing options...
Guest acidmind.bh Posted February 16, 2013 Share Posted February 16, 2013 Do you think its possible to build a simple slot machine ? Quote Link to comment Share on other sites More sharing options...
austin Posted February 16, 2013 Share Posted February 16, 2013 If the plan is for something gambling related, have a look at Betable Quote Link to comment Share on other sites More sharing options...
hima Posted February 16, 2013 Share Posted February 16, 2013 Just want to add that Gumroad is also another attractive option. It's very simple to set up, can be done in an overlay manner (no jumping to other page), and you can write a page that will accept Gumroad callback after it's finished processing the payment. Quote Link to comment Share on other sites More sharing options...
Biggerplay Posted February 17, 2013 Author Share Posted February 17, 2013 Has anyone used AppMobi? it seems to allow IAP's etc, but I'm not sure if you can only use it's own HTML5 game development engine to make games to be able to use IAP's or you can a third party API and still use it's IAP abilities. Quote Link to comment Share on other sites More sharing options...
spelagon Posted February 17, 2013 Share Posted February 17, 2013 There is fortumo.com if you want mobile payments. Currently reaches 73 countries. Of course the operators will take a large share but then again it is a very easy way to pay for the end consumer.Also I like the fact that you don't need huge volumes to get paid. They will pay as soon as you reach 100 euros I believe. Quote Link to comment Share on other sites More sharing options...
MichaelH Posted February 24, 2013 Share Posted February 24, 2013 Fortumo looks interesting as a payment option, especially for browser based games with IAPs, might try these guys out! I think if on desktop browser though, then should definatly have the option of paypal and so on as well. Quote Link to comment Share on other sites More sharing options...
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