stealman Posted January 18, 2016 Share Posted January 18, 2016 Helo I am encountering one problem - I am using HowlerJS (latest version) and it is working ok except on Androind phone in Chrome. Sounds are playing only for a while .. after short while with no sound it seem to be shut down completely and no sounds ever play until page is refreshed. It seems exactly as bug described here https://github.com/goldfire/howler.js/commit/7022ab9fb756e12013b4d455b2765b27827c0ac7 but their solution by using Howler.autoSuspend = false; doesnt work at all .. actually there is no value "autoSuspend" to be set .. version 1.1.28 Is there someone else using HowlerJS on Android Chrome browser ? Quote Link to comment Share on other sites More sharing options...
mentuat Posted January 18, 2016 Share Posted January 18, 2016 what device/android/chrome combination are you experiencing this on? Quote Link to comment Share on other sites More sharing options...
stealman Posted January 18, 2016 Author Share Posted January 18, 2016 I have Samsung Galaxy S3, Latest chrome 47.0.2526.83, android 4.4.2 But all my friends that also has various android devices experiencing it as well so I think that it is not device specific problem. Looks like that AudioContext is disabled after short while of not playing any sound and then never refresh again. Quote Link to comment Share on other sites More sharing options...
BobF Posted January 18, 2016 Share Posted January 18, 2016 You might want to try Howler 2.0 and see if that works better. Quote Link to comment Share on other sites More sharing options...
GoldFire Posted January 19, 2016 Share Posted January 19, 2016 As BobF mentions, you need to use 2.0. The autoSuspend feature isn't in 1.x. You also don't want to set Howler.autoSuspend to false as that would disable the feature that fixes the Chrome Android issue. Quote Link to comment Share on other sites More sharing options...
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