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[Phaser] Bumper Cars


kahootbird
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avoiding is way better than colliding. your physics are not correct. when you collide their seems to be more energy after the impact and everything goes flying. I also missed braking/backwards driving. I quite like the idea though. would you mind if I gave it a try, based on my racing game?

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  • 2 weeks later...

Pretty cool concept/game. Was wondering if you made any phaser prototypes, seems you have a domain/website just for that :-)

 I agree that in most cases it's just better off to avoid the other cars. What breaks the flow of the game mainly is having to switch right hand between arrow keys when playing and mouse when you need to restart the game after losing (it should be keyboard only).

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