TheTrope Posted November 5, 2013 Share Posted November 5, 2013 Hi, I'm trying to change a texture region attachment on a spine model. For example, change the haircut of a character.What is the best way to change a region attachment? I've tried to get the head slot (slot = Sp.skeleton.findSlot("head") )and use setAttchement on this slot, but i was only able to set an existing attachment (like put an arm instead of the haircuts).Anyway, if i change the TexturePacker texture, its not working because the texture dont fit with the spine project due to the non-existing images in the spine project. So i suppose that I need to create another texture with PackerTexture including all the possibles haircuts.But i wasn't able to change the texture of an attachment If you have any ideas, it wil help meThanks Quote Link to comment Share on other sites More sharing options...
TheTrope Posted March 4, 2014 Author Share Posted March 4, 2014 Sorry for the UP, but i'm always blocking on this. I work on a lot of other things but this one... Thanks Quote Link to comment Share on other sites More sharing options...
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