rantt Posted January 16, 2016 Share Posted January 16, 2016 Going to try making a game a week this year. This is the game from the first week "PREfectionist", match shapes and try to beat the clock. I've already finished the week 2 game, but here's the first one. You can play it here: http://divideby5.com/games/prefectionist Source Availabe at: http://github.com/rantt/prefectionist I'm also trying to do a brief blog post about these games as well, to kind of explain why I made them or stuff I learned doing it. Anyway, if you're interested in that you can read it here: http://blog.divideby5.com/week-1-prefectionist/ Any feedback would be greatly appreciate Quote Link to comment Share on other sites More sharing options...
staff0rd Posted January 16, 2016 Share Posted January 16, 2016 Nice simple game here. I must admit that when it loaded I thought the idea was to click the drop locations in the order of the draggable items above. It wasn't until I did this wrong a few times that I realised it must be something else and determined it was dragging - I didn't look at the screenshot prior to playing. When I realised I could use my touchscreen rather than the mouse it became alot easier to. Looks like you are still logging some debug information to console. Quote Link to comment Share on other sites More sharing options...
rantt Posted January 16, 2016 Author Share Posted January 16, 2016 Thanks for the feedback I'd wondered if it would be confusing without an explanation first. I think I might change the start screen to be something like "Drag the shape to the slot to start", just so people have an idea what the game is about before they start to play. Oh, and thanks for mentioning the console debug info. I totally missed that one. Quote Link to comment Share on other sites More sharing options...
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