MKO Posted January 13, 2016 Share Posted January 13, 2016 Hello, I have a sprite in phaser and i want to divide it in 20 different pieces (something like 20 smaller sprites). My main purpose is every part of the sprite will work like a new sprite. Each smaller part will have onclick, onhover properties. So when user moves the mouse from one area to another of the same sprite this area changes colour. I dont want to load 60 different sprites. Can anyone suggest a proper way to begin with. Thank you Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted January 14, 2016 Share Posted January 14, 2016 Texture Atlases? You can apply input handler's for each sprite. http://phaser.io/examples/v2/loader/load-texture-atlas Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.