unicomp21 Posted January 13, 2016 Share Posted January 13, 2016 If I'm not mistaken, Babylon currently supports tangent space normal maps. Is there any chance Babylon could support object space normal maps as well? I'm currently generating object space normals along with mesh quads and tiles within my diffuse texture. If I could just drop my object space normals in texture tiles as well, life would be peachy. Quote Link to comment Share on other sites More sharing options...
unicomp21 Posted January 13, 2016 Author Share Posted January 13, 2016 Typo in the title, I meant object space, not world space. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 13, 2016 Share Posted January 13, 2016 Hello! This may imply changing the standard material But you can easily create your own material here: https://github.com/BabylonJS/Babylon.js/tree/master/materialsLibrary Quote Link to comment Share on other sites More sharing options...
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