insig Posted January 4, 2016 Share Posted January 4, 2016 Hi, I have a Container with a lot of interactive sprites and most of them randomly overlap boundary of canvas. The problem is, inverativity is triggering after I roll over the offscreen areas. So I need reduce interactive area only on visible part. I tried set container.hitArea, but it not affected childrens. Any idea how can I do that? Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted January 4, 2016 Share Posted January 4, 2016 @englercj @GoodBoyDigital A number of coders want this fixed. Do you have an idea how to patch interactiveManager? There are so many ways that I dont know which to choose Quote Link to comment Share on other sites More sharing options...
insig Posted January 5, 2016 Author Share Posted January 5, 2016 Ok.. any idea how simple can I do that myself, without "cracking pixi"? Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted January 5, 2016 Share Posted January 5, 2016 interactionManager.processInteractive is the problem. Need to add something there, Im working on it Quote Link to comment Share on other sites More sharing options...
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