jdurrant Posted January 1, 2016 Share Posted January 1, 2016 Please see http://www.babylonjs-playground.com/#2QEFG#4 , where I've reproduced my problem. I have a skybox, ground, and sphere. I've set the renderingGroupId on the skybox to 0, and the renderingGroupId on the ground and sphere to 1. That works fine, but when I simplify the sphere (autoLOD), it appears the simplified meshes are set to renderingGroupId 0, not renderingGroupId 1 (per the parent mesh/sphere). Thanks for your help. Quote Link to comment Share on other sites More sharing options...
RaananW Posted January 4, 2016 Share Posted January 4, 2016 I'm on it, fix is coming soon! :-) Quote Link to comment Share on other sites More sharing options...
RaananW Posted January 4, 2016 Share Posted January 4, 2016 fixed, commited, coming soon to the playground. Quote Link to comment Share on other sites More sharing options...
jdurrant Posted January 5, 2016 Author Share Posted January 5, 2016 Awesome! It seems to work for me now. FYI, the preview version that includes this change doesn't seem to include some other features such as procedural textures. Perhaps this is intentional. All the best! Quote Link to comment Share on other sites More sharing options...
jdurrant Posted September 19, 2016 Author Share Posted September 19, 2016 Hi guys. If I'm not mistaken, this fix isn't present in the current version of Babylon.js. Is that right? Was it not merged from the preview version back in the day? I continue to have the exact same problem. Any suggestions re. a fix would be very helpful. Thanks! Quote Link to comment Share on other sites More sharing options...
RaananW Posted September 19, 2016 Share Posted September 19, 2016 Hi, let me look into that. It should be there. Quote Link to comment Share on other sites More sharing options...
RaananW Posted September 19, 2016 Share Posted September 19, 2016 The line of code setting the rendering group is there, and your demo is actually working. want to try reproducing the problem again? Quote Link to comment Share on other sites More sharing options...
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