tomcam Posted December 31, 2015 Share Posted December 31, 2015 I mean tilemaps! Dang OS X autocorrector is not helpful. I can't for the life of me find any description of the JSON files used with tilemaps. I can guess what a lot of it is but not, for example, what the "data" attribute is for. Since I'm making my own tilemaps I'm at a standstill. Can someone point me to where they're described? Link to comment Share on other sites More sharing options...
tomcam Posted December 31, 2015 Author Share Posted December 31, 2015 OK, I think I understand some issues better. You are supposed to generate the JSON file with a tool like Tile found at mapeditor.com. And apparently you have to build the map from scratch in the tool. I had a large .png file and wanted to designate parts as tiles after the fact. I guess that's not supported in Tile. More to the point, my game takes place in 3 rooms, each with a 1920x1080 background. I thought I would concatenate them into a single 1920x3240 file and break that up into tiles, but I'm beginning to see that these would work better as sprites. Link to comment Share on other sites More sharing options...
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